package com.starleague.battletech.unit.mech;

import com.starleague.battletech.unit.IBattletechUnitCriticalSlot;

public interface IMechCriticalSlot
        extends IBattletechUnitCriticalSlot
{
    @Override
    IMechComponent getComponent();

    // @Override
    // IMechHitLocation getHitLocation();
}
